Done as a part of a larger city planning competition for developing a new commercial area in the rural areas outside of Bergen.
I made some mock-ups of these 3 building types for the architect involved in the competition. I was basically supplied with some small thumbnails of similar concepts he liked, and asked me to quickly make something situated in a completely fictive landscape, which made things a lot easier. The facades were set up with Railclone, with heavy use of Forestpack for all scattering around and on/in the buildings. Apart from some bugs, this was a great training exercise for procedural buildings in Max.